top of page

Levels Design

DM-Warheaven

Map for Unreal Tournament 

HighresScreenshot00006.png

Features

Takes place on floating islands connected only by jumpers creating a frenetic level.

Two different zones: the center and the islands. The jumpads from the center will always take you to the islands and the jumpads from the islands to the center, making the player move continuously to get health,
weapons and powerups.

 

You will be able to go anywhere on the map in a matter of seconds adding more freneticism and thus enhancing the core gameplay.

Tools used: 

Unreal Engine 4

Only assets from Unreal Tournament Editor Unreal Engine 4.15 have been used for this level

Download level

Warheaven

Sokoban 3D

Unreal Engine Project

sokoban 3D.png

Features

Six levels representing the different theories of the sokoban genre such  parking, trapper, flow, and others. 

Each level represents one of the theories except the last level that joins all of them.

One rule I use is that the goal is always visible.

Tools used: 

Unreal Engine 4

Sokoban 3D

Plattform 2.5

Unreal Engine Project

HighresScreenshot00003.png

Features

Three levels created with template of platform 2.5 of Unreal Engine.

Design with theory Nintendo for plattfom. 

Tools used: 

Unreal Engine 4

Plattform 2.5
bottom of page