Levels Design
DM-Warheaven
Map for Unreal Tournament
Features
Takes place on floating islands connected only by jumpers creating a frenetic level.
Two different zones: the center and the islands. The jumpads from the center will always take you to the islands and the jumpads from the islands to the center, making the player move continuously to get health,
weapons and powerups.
You will be able to go anywhere on the map in a matter of seconds adding more freneticism and thus enhancing the core gameplay.
Tools used:
Unreal Engine 4
Only assets from Unreal Tournament Editor Unreal Engine 4.15 have been used for this level
Download level
Sokoban 3D
Unreal Engine Project
Features
Six levels representing the different theories of the sokoban genre such parking, trapper, flow, and others.
Each level represents one of the theories except the last level that joins all of them.
One rule I use is that the goal is always visible.
Tools used:
Unreal Engine 4
Plattform 2.5
Unreal Engine Project
Features
Three levels created with template of platform 2.5 of Unreal Engine.
Design with theory Nintendo for plattfom.
Tools used:
Unreal Engine 4